Recent Movie Reviews

What's the Worst What's the Worst

Rated 3.5 / 5 stars

Not bad

But your lip syncing was off once it moved out to the hall.

Did you have your sounds set to "event" instead of "stream"?

GotRedOnYou responds:

It was part of the jam, so i concentrated on the animation not sound.
when the comp is over, i might add to this toon and give it a rework, i only had 48 hours to animate it. if your not an animator, (thats not that long), if you are, you should be able to understand.

Bonehead: Midnight Launch Bonehead: Midnight Launch

Rated 3.5 / 5 stars

Excellent choice in music.

The lips syncing was great, but the art in general left a bit to be desired.

Still good though.

Kitty Krew Opening J Kitty Krew Opening J

Rated 3.5 / 5 stars

Ha ha, Biitching.

Good job on the animation. Looks like that tablet is paying off :3

Also, glad to know that someone else listens to abs, hahaha.

Finally something decent from the KK, aside from shit Nogfish did.

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Recent Game Reviews

Battalion: Skirmish Battalion: Skirmish

Rated 2 / 5 stars

Why submit a preview?

I'm all for getting feedback, but why not use beta-testers like everyone else?

As far as the game goes, it's decent. The characters look sloppy compared to the units, and I agree with everyone pointing out that there is no plot development.

Then again, we can't ask for too much since this is a ONE LEVEL BETA.

Sorry, but you should have just waited until you were done with the full game.

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The Factory! The Factory!

Rated 3 / 5 stars

Akward and repetative

The graphics were simple, but they fit. It was clever to notice that while the base 4 had unique colors, the other numbers were all mixes of those four bases.

However, someone pointed out that it is "awkward" for laptops. I don't think it's just laptops, but the mouse would probably have helped. The buttons and the way I had to move with the mouse and that (obviously) the game became unresponsive once I moved my mouse off screen accidentally was essentially bothersome.

Another point is that the game was repetative without any change except for difficulty, which was barely noticeable until about level 6 or 7 when the multiples began coming. Maybe mix it up with some colors and different music?

Maybe even a level tiering, like making different worlds, levels, and achievements, similar to something like Star Fox's idea of having about 2-3 levels per world and then make a few worlds.

I mean, you load from offsite, and the game is under a meg, I'm sure it's feasible.

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pier-guillen responds:

Thanks for the advice!

I wanted to make the game as simple and small as possible, so that's why I didn't add more music or thing like that. But I'll have this in mind, as well as the controls and difficulty issues, for a sequel (although, not very likely I'll do one) or when making another game (which I hope will be soon).

Oh, by the way, the game doesn't load offsite.

Hitstick 3 Hitstick 3

Rated 3 / 5 stars


I did like the main play, but there were a few things that bothered me.

- A hotkey to switch between weapons would be excellent, versus having to drop down the menu and then select and then fire

- It was very short. Maybe putting in some things like puzzles would help lengthen it.

- There isn't much story, which is a bit of a letdown.

- The views constantly change, so the arrows are rather confusing at times.

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Recent Audio Reviews

Dark Warrior Dark Warrior

Rated 0 / 5 stars

It would be good

If you hadn't just ripped the riff from In Flames and that it was longer than a 10 second loop.

Recent Art Reviews

Sexy Lady Sexy Lady

Rated 4 / 5 stars


Almost looks like a watercolor.

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